Time to take IMMERSIVE serious games seriously

Serious gaming with immersive technologies, research and XR at the service of education, simulation, and healthcare.

This symposium will feature 3 presentations, moderated by Stéphane Grade:

-Fun For Lab, designing Serious games for medical laboratory technician education,
by Aurélien Bolkaerts.

-Serious gaming in virtual reality to assess and rehabilitate motor or cognitive impairments after stroke; The AUTORREVI Project
by Thierry Lejeune.

-From ORVAMU to VR SPARX, when a training tool becomes an unbounded development toolbox,
by Stéphane Grade.